B i o L a b - B i o m e c h a n i c ss T T ee aa c hh ii nn gg & & LL ee aa r n i n g T o o l B o x An Introduction to Linear Kinematics Linear Kinematics Kinematic Analysis Linear Kinematics description of the motion of a body the appearance of a motion with respect to time Motion described in terms of (variables): Distance, displacement, length (e.g. stride, stroke) Time, cadence (e.g. stride frequency, stroke frequency) Speed, velocity Acceleration
Single point models e.g. Centre of mass (CM) during running/jumping Multi-segment models e.g. Co-ordination of body segments during running/jumping Distance & Displacement Distance: Length of path which a body covers during motion Units: metre (m), centimeter (cm), kilometer (km) Displacement: The change in position of a body during motion Units: metre (m), centimeter (cm), kilometer (km) Distance is a scalar, and displacement is a vector variable Speed and Velocity Speed (scalar) Length of path (distance) divided by change in time (t) tp d
v= = tt tt Average velocity (vector) Change in position (p) divided by change in time (t) Displacement (d) divided by change in time (t) Vector equivalent of linear speed If displacement = 50 m If t = 5 s v = 50 / 5 = 10 ms-1 Velocity Units of velocity Current velocity
m/s or ms-1 Velocity is a vector Magnitude and direction calculated using Pythagoras and trigonometry The velocity of a swimmer in a river is the vector sum of the velocities of swimmer and current. Swimmers velocity Resultant velocity Velocity For human gait, speed is the product of stride length and stride velocity. Adults walk faster using longer stride
lengths and faster stride frequency. Stride length in children has great variability. Velocity Runners traveling at a slower pace tend to increase velocity primarily by stride ____? At faster running speeds, runners rely more on increasing stride ____? Most runners tend to choose a combination of stride length and stride frequency that minimizes physiological cost. Best sprinters distinguished by high stride ___ & short ground contact time. Velocity
Mens 100-m Dash 1988 Olympic Games Pace: rate of movement, or established rate of locomotion. Pace = _time_ distance Mens world record marathon pace = 4:37 min/mile (2:03.38) Womens world record marathon pace = 5:30 min/mile Position (m) Ben Johnson Elapsed time Johnson Pace
Carl Lewis Interval time Lewis Pace 0 0 10 1.83 s .183 s/m 1.89 .189 m/s 20 2.87 s
.104 s/m 2.96 .107 m/s 30 3.80 s .093 s/m 3.90 s .094 m/s 40 4.66 s .086 s/m 4.79 s
.089 m/s 50 5.50 s .084 s/m 5.65 s .086 m/s 60 6.33 s .083 s/m 6.48 s .083 m/s 70
7.17 s .084 s/m 7.33 s .085 m/s 80 8.02 s .085 s/m 8.18 s .085 m/s 90 8.89 s .087 s/m
9.04 s .086 m/s 100 9.79 s .090 s/m 9.92 s .088 m/s 0 Velocity Average velocity Average velocity not necessarily equal to instantaneous velocity Instantaneous velocity
Occurring at one instant in time Like an automobile speedometer Winner of the Men's 100 m at the 2004 Athens Olympics in 9.85 s Average velocity = 100 / 9.85 = 10.15 ms-1 2004 Olympic Men's 100 m Kinematic analysis of 100 m sprint Kinematic analysis of 100 m sprint Velocity during 100 m Average velocity 0-10 m v = d / t = 10 / 2.2 = 4.5 ms-1 10-20 m = 10 / 1.2 = 8.3 ms-1 20-30 m = 10 / 0.8 = 12.5 ms-1
30-40 m = 10 / 0.7 = 14.3 ms-1 40-50 m = 10 / 0.8 = 12.5 ms-1 50-60 m = 10 / 0.8 = 12.5 ms-1 60-70 m = 10 / 0.7 = 14.3 ms-1 70-80 m = 10 / 0.8 = 12.5 ms-1 80-90 m = 10 / 0.9 = 11.1 ms-1 90-100 m = 10 / 0.9 = 11.1 ms-1 Average Acceleration
Change in velocity (v) divided by change in time (t) Units (v 2 - v1 ) v a= = t t m/s/s or m/s2 or ms-2 Vector As with displacement & velocity, acceleration can be resolved into components using trigonometry & Pythagorean
theorem V1 = 4.5 ms-1 V2 = 8.3 ms-1 t = 1.2 s a = (8.3 - 4.5) / 1.2 = 3.2 ms-2 Acceleration during 100 m Acceleration at start of race a = (v2 - v1) / t = (8.3 - 4.5) / 1.2 = 3.2 ms-2 Positive Acceleration _________________________________________________________________________________________________________________________________ Acceleration during middle of race a = (v2 - v1) / t = (12.5 - 12.5) / 0.8 = 0
Constant Velocity _________________________________________________________________________________________________________________________________ Acceleration at end of race a = (v2 - v1) / t = (11.1 - 14.3) / 0.9 = -3.5 ms-2 Negative Acceleration Acceleration and Direction of Motion Complicating factor in understanding acceleration is direction of motion of object. When object moving in same direction continually, accelerate often used to indicate an increase in velocity and decelerate to indicate a decrease in velocity. If object changes direction, one direction is positive, the opposite direction is negative. Acceleration Increasing velocity
Negative acceleration Decreasing velocity Positive acceleration Motion in a negative direction Increasing velocity Positive acceleration Decreasing velocity Negative acceleration Motion in a positive direction Player running in negative direction increases negative velocity results in negative acceleration. Player begins to decrease velocity in negative direction has positive acceleration. Positive and negative accelerations can occur without changing directions. Summary Variables used to describe motion are either: Scalar (magnitude only: e.g. time, distance and speed) Vector (magnitude and direction: e.g. displacement,
velocity and acceleration) Displacement is the change in position of a body Average velocity is the change in position divided by the change in time Average acceleration is the change in velocity divided by the change in time Recommended Reading Enoka, R.M. (2002). Neuromechanics of Human Movement (3rd edition). Champaign, IL.: Human Kinetics. Pages 3-10 & 22-27. Grimshaw, P., Lees, A., Fowler, N. & Burden, A. (2006). Sport and Exercise Biomechanics. New York: Taylor & Francis. Pages 11-21. Hamill, J. & Knutzen, K.M. (2003). Biomechanical Basis of Human Movement (2nd edition). Philadelphia: Lippincott Williams & Wilkins. Pages 271-289. McGinnis, P.M. (2005). Biomechanics of Sport and Exercise (2nd edition). Champaign, IL.: Human Kinetics. Pages 47-62.
U.S. Bank Freight Payment - Overview. Third Party Payment Service (TPPS) for DoD and other Federal Agencies. U.S. Bank pays over 48,000 . Freight and Small Parcel . payments daily for . DOD, DOS, DHS, and HHS. No cost ....
How accurately will scores on a measure represent the true ability of an individual on the trait being sampled by a measure? When individuals are being rated by more than one rater, to what degree do evaluations vary from one...
Look for immune defect as he had spontanous low Ig G, has normal B-T- cells and MBL (mannose binding lectin) Plasma creatinine april - september 2017 Albumin in G/L during immunosupression Proteinuria in g/d during immunosuppression Membrano proliferative GN (MPGN)...
This is a great class! If you stay with me and do your part-you will learn a lot! I hope you will enjoy it! ITEC 1001 Information Technology Concepts & Lab For Your Information: 3 credit hours 3 lab hours...
John Hattie and Helen Timperley. Qualities of Effective Feedback (continued) Hattie and Timperly (2007). "The Power of Feedback." Feedback works to encourage and support student learning when it does the following: Is . sufficiently detailed .
Cultural transmission is reinforced by other agencies - family, mass media etc. Social Control Functionalists argue every society has a need to regulate the activities of citizens to some extent School teaches us about acceptable and unacceptable behaviour School also...
Ready to download the document? Go ahead and hit continue!